Ozzy came to with a pounding headache.
No, scratch that, everything ached! His mouth tasted horrible, like something foul had crawled into it and died.
His eyesight was hazy and he felt weak and achy.
It took a few seconds to realize what else was wrong.
It was quiet.
He sat up and looked around.
Two alchemical lights were glowing in the room, probably provided by Aleister.
The alchemist was sitting with his back to the wall, lightly dozing.
Zephyr was stretched out next to him.
One leg was splinted and wrapped in bandages.
The trap that had broken her leg was disassembled somehow.
In front of Ozzy were several potions with labels next to some empties.
He picked up a thick white potion that smelled bad.
It had 'Drink me first' on the label.
He drank it down and found out why his mouth tasted so bad.
The other two potions were standard health potions.
Downing these, he immediately felt better.
Checking his status, he saw that he was now at 657/657 health.
A lot better than he had been at the end of the fight.
He'd been worried the life drain effects might have been permanent.
Aleister woke as Ozzy stood up, "Good, you look better.
Before you complain, yes, the Restorative potions taste horrible.
But they are one of the only ways to quickly restore your lost vitality.
The draining spell these creatures used is quite potent.
They steal not only your current health but also lower your maximum.""How's Zephyr?"Aleister put his hand on her forehead, "No fever, and with the treatment I gave her, I'm fairly certain she will heal without contracting a fever or rot.
She mainly has a broken leg and will not be walking for a week or two.
Potions have restored her health.
Getting a bit of rest and some food helps with the healing process, but it would be best to get her home soon.
I think this is quite enough adventure for today."Ozzy could only agree.
They did a quick search of the area and came up with several handfuls of copper, along with finding a lever behind the throne that they assumed would raise the portcullis.
Aleister put the green crystal rod in his backpack for later.
Ozzy grabbed the boss’s skull.
He should be able to patch it up from where the last hit split it.
It made an impressive-looking trophy with the rune-carved horns.
Before they could leave, though, they first had some undead that needed to be handled.
The skeletons couldn't get in, but two dozen was too much to fight with just two of them, injured as they were.
Ozzy picked up his polearm and walked over to the gate.
The undead nearby immediately pressed up against the gate again.
Ozzy thrust the heavy billhook through the vertical bars and broke ribs on one of the skeletons.
After three thrusts, he decided to try vertical chops like an axe.
This worked much better.
He fell into a rhythm.
Chop, chop, chop...crunch! Then repeat and take out the next one.
Eventually, the hallway was clear.
He also got a notification.
You have diligently practiced with a billhook, killing foes and learning its ways.
You have learned the weapon skill: Billhook at level 0.
This is a tertiary skill for you.
Having the weapon skill: Billhook allows you to attune to the Ancient Billhook of Entwined Fates.
Y/N?